| Modeling an airplane: the propeller |
09:23 |
| Modeling an airplane: finalizing the model |
06:07 |
|
| 6. Applying Textures |
|
| Understanding the basics of materials |
07:32 |
| Creating and applying maps |
05:25 |
| Using bitmaps |
02:26 |
| Working with the Hypershade window |
06:38 |
| Working with the Multilister |
03:16 |
| Performing texture mapping on NURBS surfaces |
05:41 |
| Projecting textures |
04:50 |
| Performing texture mapping on polygonal surfaces |
05:07 |
| Performing live-action integration with the Use Background shader |
03:14 |
| Performing displacement and bump mapping |
05:36 |
| Applying transparency |
02:19 |
| Using the 3-D Paint tools |
05:26 |
| Texturing an airplane |
12:37 |
|
| 7. Rendering in Maya |
|
| Understanding Render settings |
04:17 |
| Understanding the basics of lights |
06:59 |
| Understanding lighting types |
06:53 |
| Adding depth-map shadows |
05:22 |
| Using raytrace shadows |
04:48 |
| Understanding the basics of cameras |
10:00 |
| Adding depth of field |
03:48 |
| Raytracing reflections and refractions |
05:48 |
| Using Motion Blur |
04:43 |
| Using interactive rendering with IPR |
03:41 |
| Rendering in batches |
05:29 |
| Using Command-Line rendering |
05:12 |
| Lighting a room |
10:58 |
|
| 8. Rendering with Mental Ray |
|
| Introducing Mental Ray |
03:09 |
| Creating Mental Ray materials |
04:23 |
| Working with Mental Ray lights |
03:20 |
| Understanding depth of field in Mental Ray |
05:20 |
| Using Motion Blur in Mental Ray |
02:50 |
| Creating Global Illumination in Mental Ray |
06:20 |
| Using Final Gather to enhance Global Illumination |
02:33 |
| Using Final Gather for soft lighting effects |
05:21 |
| Rendering transparent materials with Caustics |
03:55 |
|
| 9. Paint Effects |
|
| Introducing Paint Effects |
05:31 |
| Creating Brushes |
12:25 |
| Applying Brushes to existing strokes |
05:12 |
| Sharing Brushes |
03:21 |
| Saving Brushes |
03:13 |
| Painting in the Paint Effects window |
06:52 |
| Understanding Paint Effects in practice |
05:13 |
|
| 10. Animating in Maya |
|
| Understanding the basics of animation |
07:56 |
| Creating and adjusting keys |
05:10 |
| Modifying keys in the Graph Editor |
06:34 |
| Modifying keys in the Dope Sheet |
03:58 |
| Creating Breakdown Keys |
02:12 |
| Using Ghosting and Motion paths |
02:52 |
| Animation playback using Playblast |
03:50 |
| Adding sound to animations |
02:12 |
| Creating animation cycles |
05:20 |
| Animating objects along paths |
05:38 |
|
| Conclusion |
|
| Goodbye |
00:31 |
|