Google SketchUp Essential Training
by George Maestri
$ 49.95
  • 3.58 hrs
  •  EN
  • 55 lessons

Architecture, design, and media professionals all over the world are using Google SketchUp to create detailed 3D models efficiently and quickly. In Google SketchUp Essential Training, design expert George Maestri teaches the foundations of SketchUp's drawing, design, and rendering tools. He covers the fundamentals of the application, the interface, and the Sandbox extension, which is used to create realistic organic shapes and terrain. George also discusses how to model and texture objects from existing photographs and export models to Google Earth to visualize how buildings fit in a real landscape. Exercise files accompany the course.
Course Google SketchUp Essential Training
Author George Maestri
SKU
ISBN
Release Date 2008-11-21
Duration 3.58 hrs / 55 tutorials
Work files Yes
Price $ 49.95
Retail price $ 99.95
Language
Tags Google
 
1. The SketchUp Interface
Interface basics 05:54
Navigating in SketchUp 03:28
Walking around in SketchUp 04:21
Creating camera views 04:36
Shading faces and edges 06:44
Creating shadows and fog 04:35
Creating scenes 02:24
Selecting and moving objects 06:45
Scaling and rotating objects 04:14
Manipulating faces and edges 03:55
Advanced selection tools 04:26
2. Drawing in SketchUp
Line tool fundamentals 05:25
Using the Line tool for 3D drawing 04:50
Using the Rectangle tool 04:55
Creating circles and polygons 03:33
Creating arcs 03:46
Pushing and pulling faces into 3D 08:11
Using the Offset tool to create outlines 06:14
Using the Follow Me tool 03:49
Creating text 02:44
Softening round edges 04:19
Using construction tools to create guides 04:49
Creating sections 01:31
3. Organizing Scenes
Grouping objects 04:54
Creating components 06:37
The Component window 05:51
Working with layers 04:26
Creating layers 04:31
Using the Outliner 06:29
Hiding and unhiding objects 04:23
Locking and unlocking objects 01:44
4. Creating Textures and Materials
Using the Materials palette on a Mac 01:50
Applying materials 04:25
Editing materials 04:22
Creating materials 02:21
Mapping images 03:39
Applying bitmap images 02:21
Mapping curved objects 04:13
Projecting maps on curved objects 02:54
5. Rendering and Animation
Applying styles 03:07
Creating styles 06:57
Outputting 2D bitmaps 03:51
Basic animation 04:33
Advanced animation 07:58
6. Creating Terrain Using Sandbox
Contours 06:15
Creating terrain from scratch 02:56
Sculpting with the Smoove tool 02:21
Stamping and draping objects on terrain 05:54
7. Photo Match and Google Earth
Using Photo Match to align cameras 06:56
Modeling in Photo Match 05:54
Exporting models to Google Earth 05:03
Conclusion
Goodbye 00:15

 
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