3ds Max 2010 New Features
by Steve Nelle
$ 49.95
  • 1.38 hrs
  •  EN
  • 29 lessons

3ds Max is the industry leader for 3D modeling and animation, and the 2010 version of this application offers a load of new tools and features. In 3ds Max 2010 New Features, Steve Nelle explores many of the cutting-edge features in this major release. Steve introduces users to the redesigned interface, the brand-new Modeling Ribbon, and many other advancements designed to improve scene interactivity and production workflow. Exercise files accompany the course.
Course 3ds Max 2010 New Features
Author Steve Nelle
SKU
ISBN
Release Date 2009-07-07
Duration 1.38 hrs / 29 tutorials
Work files Yes
Price $ 49.95
Retail price $ 99.95
Language
Tags 3ds Max
 
1. Working with the New Interface
Understanding the interface 01:41
Using the Application button and the Quick Access toolbar 02:45
Understanding the Modeling Ribbon 03:18
Reverting back to the look of 3ds Max 2009 02:04
2. Scene Management Tools
Introducing the Scene Explorer improvements 03:29
Using containers 04:17
Using the Transform toolbox 03:14
Understanding OBJ import and export enhancements 02:42
3. Viewport Changes and Enhancements
Using right-click controls 02:25
Previewing soft shadows 04:12
Applying Ambient Occlusion 02:22
Using exposure controls 03:57
4. Modeling Improvements
Using the Modeling Ribbon 08:38
Customizing the Modeling Ribbon 02:29
Using the new Edge Loop tools 03:35
Understanding the Quadify Mesh modifier 03:06
Using the ProOptimizer modifier 03:20
Using Hair Spline Deform 04:53
5. Materials
Viewing the Material Explorer 03:31
Using the viewport canvas 04:15
Using the Render Surface map 02:59
Using the Mental Ray Multi Sub-Map Shader 05:15
6. Other New Stuff
Adding multiple soundtracks using ProSound 09:23
Understanding the new Particle Flow operators and tests 02:17
Exploring Mental Ray's Render Frame Window improvements 01:21
Using Biped's new Knuckle feature 03:27
Conclusion
Goodbye 00:19

 
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